In addition to playing the games you can now just watch the AI play vs itself with your tactical choices. – Control Screen will be updated after making the hoof button unable to perform a tackle in the December update. You guys wanted a camera that didn’t move that much. This was one of the most requested things after the last patch. Things we are working on for the next Steam Early Access update. – Many technical fixes that gave users a game that froze. – Referee on screen to show yellow and red cards. There will also be some other options that will be blacked out for now but you’ll get a hint of what is to come. – Tactics have been redone so that you can compare player stats in your squad and decide who is better suited to play. We’ll have a thread where people can write if they are up for a match and also our chat channel on Discord will be used to pair users. At this stage you will only be able to invite Steam friends as we want people to have the best matches possible with a minimum of delay. – Online will be available in an early non-optimized version where proximity (closeness to your opponent) will be the biggest decisive factor to how well it works. Things that are in the GDC version and that hopefully will be in the next Steam Early Access update. The version we are showing at the GDC contains the following elements. We’re getting where we want but the progress is painfully slow as some of you already pointed out. We’ve told you before, this year’s work has partly been focused around refactoring code to make it easier to do changes to the engine. They were shown at the Game Developer Conference (GDC) in San Francisco this week. We’ve been talking about the online version for quite a while now, at the same time we have been doing new builds for Android and iOS. Our new deal with China Mobile may have come to your attention, this is a great way for us to launch the game on mobile in Asia and also provides us with much needed funds that we have not had at any time in the 3 years we have been developing the game.įrom a Steam perspective the next big step is the online and squad building component of the game and this needed more investment than we have got from the sales so far, thankfully once we complete the mobile version for CrazySports/China Mobile we will have a lot of the online and squad building elements in place and completion of these elements for the Steam version should be a lot more straightforward, also hopefully by then we will know more details regarding how and when we are going to publish the Steam update and you will be the first to know.Īs you have already purchased the Steam Early Access version of this game then you are one of our die hard fans and we owe you one, try to keep your skills sharp by playing PvP on the same machine, at some point this game will be going live and you had better be ready!!! Greetings, We are very grateful for your patience and loyalty to Sociable Soccer and wanted to explain to you the current state of play and our apparent silence in recent months.
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